Sims 4: Get To Work - Cowplants and Sixam


I have a confession to make. If you follow me on Instagram and maybe even Twitter then it's not much of a secret revealed but... I am OBSESSED with Sims. Sims 4 to be precise.

I don't know if that makes me lame or awesome but I'm going to go with awesome because today I accidentally found a Cowplant and Sixam. And some weird, alien pod thing.

If you have no idea what I'm talking about then this post is not for you, do a little research and then join the rest in reading onnnnnn.

So, I was watching Captain Sauce on YouTube (a new favourite, check him out here) and in his 'Life of Kevin' series, he travels to Sixam, he then traces the UFO elsewhere and defeats the Queen of the aliens who actually impregnated him whilst he was abducted. This is a snippet of the utter hilarity, go and check it out, highly recommended.

Anyway, I hadn't really done anything with my Sims. I killed them off unnaturally, I made my own retail business, I completed a load of ambitions...your usual stuff. I was aware of the Cowplants and Sixam but had never really had any luck, and patience, in successfully finding them.

I don't want to get into the background of Sims 4 because this isn't a review, more of a "look how cool this is" post but Sims 4 is basically where you can accompany your Sims to their job (there are 3 new career paths and the option to make your own retail business) and an alien 'race' is introduced. Their world is a hidden extra in this and y'all live in perfect harmony...sort of.

You can interact with the aliens just like regular Sims. They can hold down jobs, go to school, have babies (which can be hybrids that can disguise themselves) and you can add them to your family. They, of course, have powers and the ability to do stuff that your regular Sim cannot which is pretty cool.

My Sim, before I decided to go on this discover Sixam and accidentally adopt a cowplant mission, is actually dating an alien. They also work together in the detective career. It's super cute.


Another kind of fun thing to know is that when the alien is 'discovered' (I mean, y'all are bright green and blue), it actually impacts both regular Sim and alien. So my Sim usually gets the confident moodlet and the other is angry. The alien usually feels tense or embarrassed. Like ma boyf did when our co-worker totally ruined this photo shoot.


Ain't he pretty?

I'm going to also quickly mention that you can buy a satellite that can encourage alien abductions, bring aliens to your house, prevent abductions and even more fun...make your neighbours angry, piss themselves, dance until they fall down, be extremely happy or just knock them out on the spot. It's great if you're having a party and someone's annoying you. Another funny thing is to lock the bathroom door and make every need to pee. I sound really cruel here...let's move on!


Anyway, there are two usual methods to uncovering access to Sixam.

1. My method - Rocket Science Skill

I say my method like I invented it but I didn't. The method that I used was to max out the rocket science skill. If you are that impatient, there is of course a cheat but what fun would that be?

Here are some screenshots from my Sim getting her skill on and also uncovering the cowplant ... accidentally somehow. I dig it.


One of the first things you can do is purchase the books by ordering on the computer. Fast forward or have the bookworm trait and this is done pretty quickly.

Then simply have your Sim repeatedly go on missions and 'upgrade' the rocket ship until their skill maxes out. There's not much else to it.




The missions until you gain access to Sixam are typically multiple choice. It's like a fun mini game and you can return with some cool alien artifacts.

Coming back with a cool alien artifact was actually how I got the Cowplant and weird alien pod.

The cowplant grows pretty quickly and then you feed it and play with it. I haven't experienced this yet but I know from Captain Sauce that you can get eaten by your cowplant if you don't feed it enough. You can also pet it, play with it and even milk it...

It's pretty cool. As long as I don't lose my only sim to it...I may have to get her a family just incase.

A couple of 'side effects' that I noticed were that my Sim would come back naked and refuse to get dressed or be completely invisible for a while. This often fixed itself, it didn't affect her moodlets or control of her at all and was a bit funny to witness. If you click on a mirror and 'try on outfits' it usually corrected it too. In case you need to know...


Another cool thing, if you're into that, is that you can use the rocket ship for more than just exploring space...

So, after you've maxed your skill to level 10, you will have the option to 'install a wormhole generator for 1000 simoleons.

I read that all of the upgrades aren't necessary, I pretty much did all of them just to gain the skill to max it at level 10.

Method 2

I purely researched this one and haven't done this. I could have but my Sim is Captain of the detective career right now and earning a crap load of money a day and I didn't want to have to restart from the bottom in a new career which would have also taken SOOOO much longer to achieve the result that I did through the skill. If you aren't in a rush though, you should totally try maxing out a career and show me what happens!

So, according to Carl's Sims 4 Guide: "Reaching level 10 in the Scientist Career, you can upgrade your Wormhole Generator by attending work and using the Invention Constructor. You can learn all about that career in our guide, but here's what you need to know: initial construction of the Wormhole Generator requires level 6 and a scientific breakthrough along with 2 uncommon metals, crystals, and two of any elements. The upgrade itself is free to use, just requiring you to place the Wormhole Generator on the Invention Constructor and select upgrade. This is the more time consuming route between the two, but Scientist is a great Career and offers loads of money-making potential so is by no means a sink like Rocket Science."

There you have it, right from the horses mouth.

Okay, the moment we've all been waiting for...

Entering Sixam.


What I learned from Captain Sauce is that behind that 'door' is usually a bloody huge UFO. If it's not there, then check out your worlds as it will be hidden somewhere base camp style. I believe you can see it from world management/view but don't hold me to that.

This whole thing was very Avatar. The trees and plants all glowed and moved. It was pretty cool.

So, I collected a whole bunch of stuff, I haven't returned 'home' yet and planted them so I may actually do another blog post (maybe not, who knows) about bringing all the alien stuff back and planting it. I may also add the alien to my family and play as one, see what fun stuff could happen.

A quick thing, I did have a baby with an alien when I played as a different Sim which resulted in a hybrid, I then stopped playing as them because I ended up with like, 8 family members and couldn't be bothered to control them all so left them in my world as NPC's...the blue one with hair and shorts on was the baby that I created and so a hybrid!

I was going to harvest some more plants and see what the aliens were like in Sixam (see if they were any different to in the regular world) but then this happened...

Which I should have seen coming because I was on a different planet but I didn't think to book the day off work...
So this became redundant...

Aaaaaaaaaand I ended up going to work.

*****

That's pretty much it for this post, I hope that this made sense, taught you some stuff, maybe I missed out something cool that you could teach me? If that's so then comment or link me below or find me on social media! 

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